
Rolling Thunder Edition #31 is scheduled for July 3rd, 2020.
Time: 18.30 UTC (20.30 CEST)
Rolling Thunder TS3: TS3 vs15.tserverhq.com:6247 no pass
Scenario:
RT #31 will be a Special Global Mobilization Edition featuring a Cold War fictional conflict (West Germany vs East Germany)
Edition #31 is a rematch of RT #30 by switching sides. Adjustments can be made to both sides. New groups are however welcome to fill up the slots if they are available.
Map: Weferlingen
MODs (same as RT#30)
@CBA_A3; @ACE_RT (no medical pbos); @ACE_particles; @ACRE2; @acre_sys_gm; @RT_gmx; GM DLC
Mods are distributed via A3Sync Repository – GM DLC required
autoconfig url:
only RT #31 Modset (is the same modset as before)
Credits: [vPzBrig21] Soro for the RT_gmx mod (ACRE2/ACE compatibilities); [A] Salbei for the script that hides the anti-tank obstacles within the iron curtain
Changelog with respect to RT #30
AT Teams consist of AT Specialist and Assistant. The AT Specialist is equipped with packed Milan/Fagot Static Launchers, and only him can use the launchers. The Assistant has a backpack radio and will act as observer/support.
Scenario
Vehicles:
BLUFOR (WEST GERMANY)
3x3 TANK PLATOONS
Leopard 1A1A1
Tanks respawn time: 90 sec; deserted despawn: 300 m
Line-up time: 10 min
SCOUT PLT
2x Fuchs A0 Reconnaissance (ATGM)
1x TPz 1A0 Engineer - extra vehicle
3x motobikes
Respawn time: 90 sec; deserted despawn: 1500 m
AT TEAM
2x TPz 1A0 Engineer
2x motobikes
Respawn time: 90 sec; deserted despawn: 1500 m
AT Team consist of AT Specialist and Assistant. The AT Specialist is equipped with packed Milan Static Launcher, and only him can use the launcher. The Assistant has a backpack radio and will act as observer/support. [NEW]
LOGISTIC GROUP
3x Service Trucks (refuel, rearm, repair, no respawn)
6x Ammo Truck (not respawnable); 1x Fuel truck (not in photo, respawnable)
3x TPz 1A0 Command
3x motobikes
Respawn time: 90 sec, deserted despawn: 1500 m
REDFOR (EAST GERMANY)
3x3 TANK PLATOONS
T-55A
Respawn time: 90 sec; deserted despawn: 300 m
Line-up time: 10 min
SCOUT PLT
2x BMP1 SP2
1x BTR60 PB - extra vehicle
3x motobikes
Respawn time: 90 sec; deserted despawn: 1500 m
AT TEAM
2x BRDM2
2x motobikes
Respawn time: 90 sec; deserted despawn: 1500 m
AT Team consist of AT Specialist and Assistant. The AT Specialist is equipped with packed Fagot Static Launcher, and only him can use the launcher. The Assistant has a backpack radio and will act as observer/support. [NEW]
LOGISTIC GROUP
3x Service Trucks (refuel, rearm, repair, no respawn)
6x Ammo Truck (not respawnable); 1x Fuel truck (not in photo, respawnable)
3x BRDM2
3x motobikes
Respawn time: 90 sec, deserted despawn: 1500 m
=============================================
Additional Technical Notes
As GM is not configured for ACRE, thanks to [vPzBrig21] Soro we have a mod that will set the radio in the racks of tanks and ATGM vehicles (BMP, Fuchs).
Please refer to this on how ACRE intercom works: http://www.rollingthunder.it/forum/technical-support/acre-vehicle-intercom/
Our mod will add two radio racks, one for PLT Net, the other for COY Net. You can receive on both of them by turning the Monitor knob on ALL in the workstation, but you can transmit only with one of them, to select the transmitting radio you have to turn the work knob, see the picture
Also, there's a GM compatibility issue with ACE to replace wheels and tracks https://github.com/acemod/ACE3/issues/7718
We tried to overcome the issue with a script but it is not working for wheels, so wheeled vehicles with the exception of Iltis need engi + truck for a full repair to repair their wheels.
Instead for tracks you will have an ACE action displaying in ACE main menu (interaction with tracked vehicles) "Repair Tracks" as in figure:
Repair is dependent on the presence of ACE spare parts and can be done by everyone. When repaired one spare part is removed from the ACE cargo. Do not download ACE spare parts from cargo, they will not work anymore if you put them back (ACE issue we think).
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