A A A
Avatar

Please consider registering
guest

sp_LogInOut Log In sp_Registration Register

Register | Lost password?
Advanced Search

— Forum Scope —




— Match —





— Forum Options —





Minimum search word length is 3 characters - maximum search word length is 84 characters

sp_TopicIcon
Details for Rolling Thunder #28
November 8, 2019
4:05 pm
Avatar
BDR_Nemesi
Admin
Forum Posts: 145
Member Since:
December 21, 2013
sp_UserOfflineSmall Offline

Image Enlarger

Rolling Thunder Edition #28 is scheduled for Dec. 2nd, 2019.

Time: 19.00 UTC (20.00 CET)

Rolling Thunder TS3: TS3 vs15.tserverhq.com:6247 no pass

Scenario: Rolling Thunder #28 will feature a fictional conflict involving Israel and Iran in Syria

Map: Anizay

MBTs: Merkava vs T100

Mods: CBA3, ACE3_RT*, @ACE_particles, ACRE2,  CUP Terrains – Core, Anizay, @BDR_events, @vet_unflipping

* The only difference between ACE3 and ACE_RT is that ACE_RT has no ACE_javelin pbo. That's because ACE Javelin uses the thermal camera and we do not have thermal view in RT.

Mods are distributed via A3Sync Repository

autoconfig url:

ftp://

138.201.131.194/A3_Repository/.a3s/autoconfig
only RT #28 Modset

 

Assets & Rules Summary

Command Element consists of one tank

Tank Platoons consist of 3 tanks each

Capture rule: 2 tanks (fully operational) are needed to capture the zones

Engineers: 3 (one for each platoon), they are equipped as the recon team operators, can be attached to recon teams (if desired)

Lineup: tanks have a 10 min lineup time (it means they can't move till lineup time ends). All other vehicles can move from the base as soon as the mission starts. 

Advanced Flight Model is forced on.

Viewdistance is set at 4000.

Please note the unflip mod for the first time in RT (due to the terrain)
Max ppl needed to unflip is set at 6

 

Scenario (Battle Area and Objectives)

Image Enlarger

Vehicles:

BLUFOR

3x3 TANK PLATOONS + 1x COMMAND ELEMENT

Merkava TUSK

Tanks respawn time: 90 sec

Image Enlarger

RECON TEAM (6 slots)

M-ATV (GMG)

QUADs

Respawn time: 90 sec, deserted despawn: 1500 m

Image Enlarger

AT TEAM (6 slots)

Polaris Dagor (Mini-Spike AT)

Respawn time: 90 sec, deserted despawn: 1500 m

Image Enlarger

LOGISTIC GROUP (3 engineers, 1 pilot, 1 copilot)

UH-80 Ghost Hawk

Heli respawn time: 5 min

2x HEMTT Logistic (refuel, rearm, repair, no respawn) 

1x respawnable HEMTT Ammo; 1x Fuel truck (not in photo, respawnable)

3x Polaris Dagor (unarmed)

Respawn time: 90 sec, deserted despawn: 1500 m for the jeeps

Image Enlarger

REDFOR

3x3 TANK PLATOONS + 1x COMMAND ELEMENT

T-100 Black Eagle

Tanks respawn time: 90 sec

Image Enlarger

RECON TEAM (6 slots)

Karatel (GMG)

QUADs

Respawn time: 90 sec, deserted despawn: 1500 m

Image Enlarger

AT TEAM (6 slots)

LSV MkII (Metis - M)

Respawn time: 90 sec, deserted despawn: 1500 m

Image Enlarger

LOGISTIC GROUP (3 engineers, 1 pilot, 1 copilot)

Mi-290 Taru

Heli respawn time: 5 min

2x Tempest Logistic (refuel, rearm, repair, no respawn)

1x Typhoon Ammo (respawnable); 1x Fuel truck (not in photo, respawnable)

3x LSV MkII (unarmed)

Respawn time: 90 sec, deserted despawn: 1500 m for the jeeps

Image Enlarger
Mi-290 Taru

Image EnlargerMi-290 Taru

 

NOTE ABOUT OBJECTIVES

Each tank company has the objective to take and hold two objective sectors towards the opponents’ start point. This means that reds have to conquer the objectives closer to the blue base (red color) and vice versa. When objectives are captured they became solid red (or blue).
map06-220x300.png
Forum Timezone: UTC

Most Users Ever Online: 53

Currently Online:
3 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Top Posters:

Nick: 19

Krasnoarmeyets: 17

JojoTheSlayer: 15

Member Stats:

Guest Posters: 0

Members: 14414

Moderators: 1

Admins: 2

Forum Stats:

Groups: 2

Forums: 8

Topics: 78

Posts: 381

Newest Members:

ModestoNip, EdwardWem, GeorgeZof, Michaelzinal, noireMak, Bixmix, vavada, FloydSpeet, oserialpro, FrankGrery

Moderators: RT_Admin: 9

Administrators: BDR_Cobra: 0, BDR_Nemesi: 145