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DETAILS FOR BATTLE #13
December 24, 2013
11:09 am
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December 11, 2013
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Rolling Thunder #13 will feature a Middle East ground engagement involving USA vs Syrian Army supported by Russia. The map used will be Reshmaan Province.

Features, rules and general equipment: (Click Link Here)

TS3 version: do not upgrade above 3.0.12, see here
TS3 version 3.0.12

Changed variables for this specific battle:

Redfor vehicles: Syrian Army

For the tankers: 10x T-90A
For the scouts: 3x BMP-2E; 3x Land Rover Defender (M2) 
For the AT team: 1x BTR-90, 2x UAZ (DShK)
For the pilot: 1x Mi-8MT Helicopter 
Service Vehicle: BMP-2

Blufor vehicles: USMC

For the tankers: 6x M1A1, 4x M1A1 Tusk
For the scouts: 3x M2A2 Bradley; 3x HMMVEE M2
For the AT team: 1x LAV 25, 1x HMMVEE M2
For the pilot: 1x UH-60 (Blackhawk) helicopter
Service Vehicle: LAV 25

Map details:

The map for this battle is Reshmaan Province

The in game time is 08:00 PM (20:00)
Viewdistance for this battle: 4000
Weather forecast: dry and clear

Required addons:

- Official Op Arrowhead patch 1.62 

A2:CO compatibility MP patch ( ACR lite ) (for those who do not possess the ACR DLC)

- @CBA (ver 190),@CBA_A2 (ver 8),CBA_OA (ver 6) latest versions via Six Updater. Important note: please make use of the "old" Six Updater and not the new PlayWithSix as PlaywithSix does NOT allow to download ACE and CBA separately (I was told)
Link for downloading the "old" Six Updater: (Click Link Here)

- @ACE vers. 597
- @ACEX vers 373
- @ACEX_SM vers 107
- @ACEX_USNavy vers 79
- @ACEX_RU vers 77
latest versions via Six Updater (not PlayWithSix)

- @ACRE v1.4.10 (available via Six)
- @Jayarma2lib (included in the ACRE pack, always run this in association with ACRE)
- @ST_ACRE (optional): (Click Link Here)

@RT 13 Addon pack (containing Rashmaan map): download link coming soon. 

@CBA PACK FOR RT
(Click Link Here)
This pack contains just the CBAs used for RT, to avoid potential CBA version conflicts

- Battleye must be installed on your game, in case its not there already. 

  • In case that Battleye for some reason is not updating you when you join the server, you can manually update it by downloading the BEclient.dll file here (Click Link Here)
    You need to place/overwrite that file in the following folders:
    yourgamerootfolder/Battleye/
    and
    yourgamerootfolder/Expansion/Battleye/

*Signature verification will be activated
*Battle-eye will be activated with a ping limit of 250

TS Address: vs15.tserverhq.com:6247 no password

Date: January 21st, 2014, 20.00 GMT

Screenshots

Battle area

Overview on battle areaImage Enlarger
Overview on battle area

Objective detailsImage Enlarger
Objective details

REDFOR


Crewman, Rifleman (Scout, MP operator, SV driver), Pilot, AT operator


Name: T-90A
Seats: 3
Main armament: 125 mm smoothbore gun with ATGM capability 
Ammo: SABOT, HE-FRAG, HEAT, Invar-M AT
Secondary armament: 12.7mm Kord Heavy machine gun, 7.62mm PKMT
Maximum speed: 65 kmh
FCS: Yes
Other info:
- Shtora countermeasures suite
- Maximum speed increased to 65kmh by RT STAFF
- Thermal scope disabled by RT STAFF
- Retexture by ARMA9W's addon


Name: BMP-2E
Seats: 3 + 7 
Main armament: 2A42 30mm autocannon, 9M113 Konkurs ATGM with 8 rockets
Ammo: AP and HE
Secondary armament: 7.62mm PKMT
FCS: Yes
Other info:
- Vehicle class edited by RT STAFF to make it competitive against the M2A2 Bradley
- Turret's Armor increased (RT STAFF)
- Added FCS (RT STAFF)


Name: BTR-90
Seats: 3 + 7
Main armament: 2A42 30mm autocannon, 9M113 Konkurs ATGM with 1 rocket
Ammo: AP and HE
Secondary armament: 7.62mm PKMT
FCS: Yes
Other info:
- Removed ASG-17 GL weapon (RT STAFF)
- Added FCS (RT STAFF)
- Thermal scope disabled (RT STAFF)
- Retexture by ARMA9W's addon


Name: Land Rover Defender (M2) & UAZ (DShK)
Seats: 3
Armament: 12.7mm Heavy Machinegun
Other info:
- UAZ's Retexture by ARMA9W's addon


Name: Mi-8MT
Seats: 2 + 16
Armament: x2 PK 7.62mm MG


Name: BMP-2 (HQ)
Seats: 2
Armament: PK 7.62mm MG


Name: Supply Point
Other info: Can be used to repair,rearm and refuel vehicles only. Use ACE service systems/features. To use, drive up to container, dismount all, remount and have gunner or commander look at container. Action menus (rearm, refuel, repair) will then become available.

BLUFOR


Crewman, Scout, Pilot, Rifleman (AT, MP operator, SV driver)


Name: M1A1 & M1A1 TUSK
Seats: 3 + 1
Main armament: 120 mm smoothbore cannon 
Ammo: SABOT, HEAT-T, CANISTER
Secondary armament: 12.7mm M2 Heavy machine gun, 7.62mm M240 MG
Maximum speed: 57 kmh
FCS: Yes
Other info:
- TUSK version it's only for Platoon Leaders and Company Commander
- TUSK version have extra armor on the tracks
- Thermal scope disabled by RT STAFF


Name: M2A2 Bradley
Seats: 3 + 6
Main armament: 25 mm M242 chain gun, TOW AT launcher with 4 rockets
Ammo: AP and HE
Secondary armament: 7.62mm M240 MG
FCS: Yes
Other info:
- Thermal scope disabled by RT STAFF


Name: LAV-25
Seats: 3 + 6
Main armament: 25 mm M242 chain gun
Ammo: AP and HE
Secondary armament: 7.62mm M240 MG
FCS: Yes
Other info:
- Added FCS (RT STAFF)
- Thermal scope disabled (RT STAFF)
- Retexture by Python.au's addon


Name: HUMMVEE (M2)
Seats: 5
Armament: 12.7mm M2 Machinegun


Name: UH-60 Blackhawk
Seats: 15
Armament: x2 7.62mm Minigun


Name: LAV-25 (HQ)
Seats: 2
Armament: M240 7.62mm MG
Other info:
- Retexture by Python.au's addon


Name: Supply Point
Other info: Can be used to repair,rearm and refuel vehicles only. Use ACE service systems/features. To use, drive up to container, dismount all, remount and have gunner or commander look at container. Action menus (rearm, refuel, repair) will then become available.

RADIO EQUIPMENT

[Image Can Not Be Found]
Name: AN/PRC 343
Other info: Personal Role Radio (PRR), used for short-range communicatiions (intercom). This radio cannot communicate with others as it uses a separate set of frequencies.


Name: AN/PRC‐148 
Other info: standard platoon-level communications


Name: AN/PRC-119
Other info: backpack radio, used for Company level communications (Company net)


Name: AN/PRC-117
Other info: the radio equipped in the vehicle racks. Used in Company net comms.

All the above radios (AN/PRC 148, 119, 117) can be synthonized on the same frequencies and therefore they can communicate with each other (provided they are in the useful range for each radio). 

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